copyright © Jedo Dre 2011
Let's get straight to the point. Movies that are adaptations from popular games have
a very high chance of failure and Hit-
It is very hard to make a movie from a game because something that's fun to do over and over in a game, will be boring to see or not possible to translate in a movie.
The hit-
The makers tried copying the game's highlights and details, but they failed to copy
over the big picture. Moreover, they didn't do a very good job choosing what to copy
over. The cool computer screen that gamers see when being briefed about their next
mission looks childish in the movie. The dialogue sounds similar to the dialogue
in game and yet, in the movie, it sounds so cheesy, and at times created soly to
clarify what's going on -
As much as I hate the desecration of the realistic assassin formula, I must say that
the movie is enjoyable. It could've been a much worse job. The makers tried hard
to compromise. The "hitman's woman's" existence, for example, is made believable
through a connection Hit-
Perhaps movie directors should bring fans to help direct these kinds of movies...
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