copyright © Jedo Dre 2011
Alien Trilogy is a dark game that is an obvious marketing decision following the
movie trilogy. It's a standard first-
The game stays true to the movies, and a fan can recognize a lot of items and sounds.
The trusty radar gives out a high frequency sound as it sends out impulses, the good
old rail gun gives off the same flat rapid fire sound, and the hybernation pods open
with the same humming noise. Standalone however, the gameplay is far from perfect.
The mentioned above radar doesn't actually work nearly as well as it does in the
movies (remember boys, deffective equipment -
Speaking of looks, at the time of its release, Alien Trilogy doesn't shine with graphics. There aren't many 3D models. Most of the stuff is drawn and colors are dull. You can get tired after all those corridors. However, this somehow works into the game's advantage. The game has a very sinister and dark feel to it, just like the movies did. There are few cutscenes, but those that are there are well made indeed. Sound
Developers didn't bother putting more sounds in the game than it was necessary...actually they didn't do that quite well either. Sound scheme feels a bit primitive, but the same as with graphics, it manages to do its job. In fact sound is one thing I remeber about the game more than anything else. A constant pulsing sound of the radar combined with the alien voice and a dark soundtrack create quite an impression. Conclusion
AT allows you to kill a bunch of scary aliens from the Alien movie series. That's about it. It is not shining with anything in particular, but somehow this dark shooter tends to make you want to come back and play it again.
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